Tag Archives: character design

Conflux 10 winddown

Conflux10 was on Saturday. It was perhaps not the market for me (and I wish I had had the chance to drop in on some of those panels!), but it was a great place for meeting some very fascinating storytellers and making new friends.

And I got two Harlan Ellison anthologies, so win.

One promise I’d made to myself, I did make come true: I got a few pages of sketching done over the convention! If you follow me on instagram, you may have noticed the spamstream of Inktober posts (a very cool idea that I have been almost participating in).

Conflux 10 - convention sketch of the day! unerased pencil markings, sharpie and copics
Conflux 10 – convention sketch of the day!
unerased pencil markings, sharpie and copics

this was one of my favourites from the day.

until next time!

Events for March

SWEET -  character design 2014
SWEET – character design 2014


Busy March ahead! Here’s what’s on the schedule, events-wise:

I’ll be launching Boldly, Sweetie at this event…fare thee well, baby wombat in the vending machine space rocket, and safe journeys to your new owners! <3

I’ll be hanging out in the Museum of Democracy’s brand new Zine Lounge from 6-9 pm on Friday March 8, as part of the Enlighten festival. There’ll be a quite a few other events at the museum, so come say hello if you’re around. I’ll be making comics on the night and probably getting stuck into some storyboards and designs for my major project – so come along if you want a sneak peek 🙂

To market, to market! I’ll be selling comics including Sweet NV 1 and 2 (!), Boldly Sweetie and some more of the classic The Thing That Should Not Be.

I’ll also be launching a brand new minicomic at the event. I haven’t decided if that particular minicomic will be a convention-only item yet, so snap one up while you can.

working like an iceberg

Character illustration: Vayu from SWEET CG, 2013
Character illustration: Vayu from SWEET, a classic prettyboy
CG, 2013

My worst trouble with being elbow deep in the otherwise most excellent concept design stage of a project is not being able to post things. Also the laze-inducing heatwaves we’ve been having did not exactly help.

January was a rush of writing and heatwaves for me. I’ve written my major project for 2014. I’m almost done with a mini comic I’ll be announcing at the start of March, and about 40% done with another mini comic that’s something a little out of the norm for me. And as some sort of bonus present from the universe, I managed to crank out a front split, which is something I had been working toward for a while. The only thing I’ve really slipped on have been my language study plans.

So this month I plan to bring many more posts full of comic and illustration preview goodness.

Character design for a sci-fi project CG 2014
Character design for a sci-fi project
CG 2014

Also, a big THANK YOU to everyone who read Sweet NV2 (and NV 1!) and gave me feedback.

So far I’ve been told that Train Girls was unexpected, both within the comic and (for more long-term followers of my work) out of my writing style. I’m glad and very flattered that it made such an impact, and I think a lot of that impact came from the story being an important issue for me. Writing-wise, I think I’ll always love whimsy and fluff but it’s been fun writing more serious stories too. If you have something to say, please let me know! <3

The Magpie Bridge

The Magpie Bridge Digital, 2013
The Magpie Bridge
Digital, 2013

Over the weekend, I completed Nathan Fowkes’ Designing with Color and Light course at Schoolism. (Mini review: it was fantastic and I would absolutely do it again – the big thing I’d do differently is save up for the full feedback version, rather than the self-taught!) This is one of the portfolio pieces I completed, working from a value study, through about fifteen different colour iterations and finally to this. One of the best parts was ploughing through the Hubble Telescope space image archive and admiring some beautiful photos of stars and galaxies.